Custom Engine: Physically Based Rendering
Index Background Physically Based Rendering Introduction Physically Based Shading Image Based Lighting Merging Atmospheric Scattering Rayleigh Scattering Mie Scattering Phase Functions References Background Physically Based Rendering is not a technique, but a collection of graphics techniques aiming to achieve results as close as possible to the physical world. This means that these techniques are highly based on real world physics light behaviour formulas. »